

- #QUANTUM BREAK PC GTX 1080 4K 720P#
- #QUANTUM BREAK PC GTX 1080 4K 1080P#
- #QUANTUM BREAK PC GTX 1080 4K UPDATE#
- #QUANTUM BREAK PC GTX 1080 4K DRIVER#
However, since my 4K display is currently on its way to ASUS for a replacement I had to reinstall my 1080P display. With this computer I was able to play Rise of the Tomb Raider (the Steam version) at 4K with max settings staying close to 60FPS, and Tom Clancy's The Division at 1440P with max settings and close to 60FPS frame rate. The test rig is 4K ready: i7 3770 CPU, 16GB RAM and 2xGTX 980Ti. I've had some time to test Quantum Break for PC and unfortunately, so far it's been another disappointment. Moreover, as reported a few days ago Microsoft only provided Xbox One codes to the press for pre-launch reviews, with PC codes delivered only yesterday. So far, games made with the Universal Windows Platform have proved to be disappointing in several ways Gears of War: Ultimate, for instance, still has performance issues over a month after its launch.

That said, there was also cause for concern for this version. Quantum Break on the PC should have been the definitive edition of the game - instead, it’s the worst.When Quantum Break was announced for PC, just two months ahead of the planned release date, there was cause for joy among PC gamers.įinnish developer Remedy Entertaiment has a great track record and they've historically supported the PC platform with all of their titles, so it comes as no surprise that they pushed to get the game on Windows as well as the previously announced Xbox One release. So far, the only thing it’s managed to do is illustrate why it has no business selling games at all. Gamers aren’t looking to replace existing ecosystems, which means MS needs to offer something unquestionably better in the Windows Store to entice people to switch. Multiple games in a row can’t be - and if Microsoft doesn’t start enforcing some quality control on its platform, the Windows Store is going to be permanently tarnished.
#QUANTUM BREAK PC GTX 1080 4K UPDATE#
One game, particularly an ill-advised DX12 update for a ten year-old codebase, can be excused. Some of the Windows Store issues should be fixed by July, while others have no timeline. Both Nvidia and AMD customers deserve better than what Microsoft is shoveling. If these are the launch titles meant to sell us on the Windows Store, Microsoft would’ve done better to feature some third-party Facebook apps and fake Instagram clients.

Tomb Raider might have been pretty, but both Gears of War Ultimate Edition and Quantum Break are barely functional.

The Radeon R9 390 is, according to Eurogamer, a full 50% faster than the GTX 970.
#QUANTUM BREAK PC GTX 1080 4K DRIVER#
There are LOD issues, draw distance problems, and the game somehow manages to crash Nvidia’s driver on a regular basis. The game’s use of streaming means that it must be installed to an SSD (Eurogamer’s emphasis, not ours).
#QUANTUM BREAK PC GTX 1080 4K 720P#
Gamers are instead being handed 720p upscale, just like the Xbox One. Image quality is terrible because there’s no option to actually play the game in native 1080p. In a standard Win32 application, this could be fixed through the frame rate controls available through the Nvidia Control Panel or AMD’s Radeon Software, but since this is a Windows Store title with fullscreen borderless mode, those options don’t exist. Instead, frame rate judder remains a significant issue - one that’s magnified by the fact that the frames are being displayed for comparatively longer periods of time. As far as we can tell, a judder-free experience is impossible at the moment without a patch from Remedy.”įrame rate caps don’t work: Locking the frame rate at 30 FPS doesn’t actually result in a smooth 30 FPS experience. A 120 or 144Hz display will run more quickly, but Eurogamer notes: “ou can’t achieve a level of performance that results in consistent, level frame-times. I’ve heard of game engines being locked to a flat refresh rate before, but a game engine that’s stuck at 5/6 of one? That’s new, and simply using a faster monitor isn’t a solution. Eurogamer couldn’t break 50 FPS on a 60Hz monitor, even when using a GTX Titan X or AMD GPU, even at 720p and lowest detail settings. The game appears to top out at roughly 5/6 of a 60Hz refresh rate, no matter which detail levels or settings you use. It can’t match a monitor’s stated refresh rate.
